Town: Wæm Mǐhmì-bad

Wæm Mǐhmì-bad

Wæm Mǐhmì-bad
Example Constructi architecture.
StateFederation of Alveria
ProvenceQěwhachy District
Sub ProvenceBulchyi Parish
RegionOph Yovä Moor
Founded1140
Community LeaderAdministrator Caralia Trêbrëgê
Area6 km2 (2 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation3104 m (10183 ft)
Average Yearly Precipitation249 cm/y (98 in/y)
Population1434
Population Density239 people per km2 (717 people per mi2)
Town AuraChronomancy
Naming
Native nameWæm Mǐhmì-bad
Pronunciation/ˈmɪhmɨ/ /bad/
Direct Translation[fiction] [virus; germ]
Translation[Not Yet Translated]

Wæm Mǐhmì-bad (/ˈmɪhmɨ/ /bad/ [fiction] [virus; germ]) is a subtropical Town located in Bulchyi Parish, Qěwhachy District, within the Federation of Alveria.

The name Wæm Mǐhmì-bad is derived from the Constructi language, as Wæm Mǐhmì-bad was founded by Zr-48h 'Daneel' Tshêyeshë, who was culturaly Constructi.

Climate

Wæm Mǐhmì-bad has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 13°C (55°F). Wæm Mǐhmì-bad receives an average of 249 cm/y (98 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Mǐhmì-bad covers an area of nearly 6 km2 (2 mi2), and an average elevation of 3104 m (10183 ft) above sea level.

Overview

Wæm Mǐhmì-bad was founded durring the early 12th century in fall of the year 1140, by Zr-48h 'Daneel' Tshêyeshë. The establishment of Wæm Mǐhmì-bad suffered from many setbacks, delays, and obsticles, most notably a group of Wæm Mǐhmì-bad which required millitary assistance exterminate before the community could finish being built.

Wæm Mǐhmì-bad was built using the conventions of Constructi durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Wæm Mǐhmì-bad is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Wæm Mǐhmì-bad is buildings are arranged arround a single broad paverstone mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the town's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Wæm Mǐhmì-bad's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Astonishigly, the top tier civilian fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Wæm Mǐhmì-bad has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Wæm Mǐhmì-bad ’s existence has dried up and the town is drifting down the stream of history as it dries up. The locals seem to have responded to their slow downfall by recreating Wæm Mǐhmì-bad as one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which the town brings to mind.

Civic Infrastructure

Wæm Mǐhmì-bad has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wæm Mǐhmì-bad. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wæm Mǐhmì-bad's parks.

Wæm Mǐhmì-bad has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Mǐhmì-bad.

Wæm Mǐhmì-bad has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Mǐhmì-bad has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Mǐhmì-bad has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Mǐhmì-bad's public wards, blessings, and other arcane systems.

Wæm Mǐhmì-bad possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Wæm Mǐhmì-bad's grid is powered by mana accumulators.

Wæm Mǐhmì-bad has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wæm Mǐhmì-bad's natural decorations nor waterways.

Wæm Mǐhmì-bad has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wæm Mǐhmì-bad has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Religious leaders are influential in almost any community, but in Wæm Mǐhmì-bad they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Wæm Mǐhmì-bad's town hall was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Wæm Mǐhmì-bad there are no smells.

The Phase Flea near Wæm Mǐhmì-bad are known to be quite timid.

Wæm Mǐhmì-bad's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Mysticism energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5836 m2
    • Cattle and Similar Creatures: 358
    • Poultry: 4302
    • Swine: 286
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 143

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 8
  • Coachmen: 2
  • Cooks: 7
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 15
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

454 of Wæm Mǐhmì-bad's population work within a Foundational Occupation.

909 of Wæm Mǐhmì-bad's population do not work in a formal occupation, but do contribute to the local economy. 71 (5%) are noncontributers.

Points of Interest

Wæm Mǐhmì-bad is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century Mount Calamity, an iconic vista located neare Wæm Mǐhmì-bad, proved to be volcanic when the mountain erupted. The eruption was isolated to the area around Wæm Mǐhmì-bad, which was swallowed in ash, lava flows, and pyroclastic gasses. Wæm Mǐhmì-bad lost 196 people, 193 livestock, and 33 buildings in the disaster. The event is forever remembered as the Day of Calamity's Wrath.

History